PRODUCT SPOTLIGHT: TRX SUSPENSION TRAINER

PRODUCT SPOTLIGHT: TRX SUSPENSION TRAINER

People have been performing push-ups, pull-ups and sit-ups for as long as we can remember, but the recent trend toward “Functional Fitness” has brought bodyweight training back to the forefront of daily workouts everywhere. With this in mind we thought it was a good time to bring attention to a product we consider the king of body weight training, the TRX Suspension Trainer. 




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TRENDS IN CAMPUS RECREATION

TRENDS IN CAMPUS RECREATION

One of the hardest tasks for all fitness managers is deciding how to best program their space to match user demand. However, in this constantly evolving landscape, it is not enough to know what that demand is today but also where it is headed tomorrow. Any new space, brand new or renovated, must be carefully planned out to make the best use of its budget, while maximizing the use of every square foot in meeting changing user demands.




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SHOWCASE: CORTLAND STATE UNIVERSITY

SHOWCASE: CORTLAND STATE UNIVERSITY

This brand-new state of the art facility on the SUNY Cortland campus will become the hub for student recreational activities, including a diverse cardio section, a large selectorized & free-weight area, a functional fitness room, a swimming area, golf simulator stations, and MANY more physical recreation options! There are also a variety of social hangout spaces and a large food service area, in keeping with the university’s goal of significantly improving the quality of life for all students.




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HOW WE DEFINE INTERACTIVE FITNESS

HOW WE DEFINE INTERACTIVE FITNESS

An “interactive” piece of fitness equipment implies there is input from a user that is reciprocated through the machine’s response.  In other words, it’s a two-way street.  Not only will the machine respond to your input, but will reciprocate with input of its own.  Whether it changes the resistance, changes the visual path, or awards you “points” during a game, the machine is changing your experience based on your input. It sounds pretty straight forward, but confusion arises when we try to differentiate between a platform that is interactive and a platform that is strictly reactive




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